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GPU tutorial A graphics processing unit (GPU) is a microprocessor that has been designed specifically for the processing of 3D graphics. The processor is built with integrated transform, lighting, triangle setup/clipping, and rendering engines, capable of handling millions of math-intensive processes per second. GPUs form the heart of modern graphics cards, relieving the CPU (central processing units) of much of the graphics processing load. GPUs allow products such as desktop PCs, portable computers, and game consoles to process real-time 3D graphics that only a few years ago were only available on high-end workstations. GPUs are true processing units, on par with the CPUs they compliment. For instance, Nvidia's new Geforce3 contains 57 million transistors on a 0.15 micron manufacturing process; for comparison, the Pentium 4 contains 42 million transistors on a 0.18 micron process. Smaller processes produce faster transistors. Physically, at least, the Geforce 3 is a more powerful processor than the Pentium 4. Memory is also an important component of a GPU. Onboard memory, and the way in which it is configured, can have as great an impact on graphics performance as the number of transistors, or clock speed. Most GPUs in new PC's have at least 16 MB of onboard RAM, with up to 64 MB on higher-end chips. The speed at which the onboard RAM can accessed is important as well. GPU Companies
Additional sources of information:* C|Net's
interview with Nvidia CEO Jen-Hsun Huang Amo.net's
review of the Nvidia Geforce 3 NVNews.net's
Nvidia Geforce 256 review and GPU overview |
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