***Blender 3D Media Platform brings 3D applications to Mobile
Devices
(February 2002)

Not a Number (NaN) has presented a technology and production
platform for wireless communication and entertainment media, the
Blender 3D Media Platform, that enables consumers to view and
play 3D media applications, including MMS and games, on GPRS and
UMTS mobile devices. The system has already been contracted to
leading European UMTS license holders.

The Blender 3D Media Platform provides mobile media services with
3D graphics and 3D movies, enables multi-media messaging with
user-customizable 3D content, and enables playback of Blender-
created games and interactive presentations thanks to the Blender
Java Client.

Blender 3D Media Platform system is aimed to be compatible with
any color-enabled GPRS or UMTS device, with a minimal set of
requirements for processing on the client side. The platform
streams images in JPEG, PNG, or MPEG4 format to a client, which
then can function as a remote control and remote display for the
application.

The platform has been designed for access by 3rd party
applications on the server side as well, for example for MMS
(Multi Media Messaging), 3D e-cards and weather reports.

The Blender 3D's advantages include:

- Multi purpose architecture; rendering of 3D stills, movies or
full-blown 3D games.
- The 3D engines run on any Unix server, independent of the
graphics- and OS.
- The small footprint of the engine allows multiple engines to
run on a single server.
- A single engine can serve up to 50 different users
concurrently.
- The Blender SSR Creation suite offers developers a platform for
producing advanced 3D content, including games.
- Mobile Emulation is included in the Blender SSR Creation suite,
for previews, testing or tweaking the game play.

www.blender3d.com/



Wave Issue 0206 2/22/02 Article 3-02