The WAVE Report on Digital Media

3D --- Media Creation --- Shared Space

---Published by 4th Wave, Inc.---

Issue #0153------------------12/13/01

 

 

The WAVE Report is Searchable on

 

http://www.3dlinks.com

http://www.wave-report.com/search/search.htm

 

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0153.1 Hot Topics

    Caligari Announces fxPak

    Micrel Introduces AnyRate 28Mbps to 2.7Gbps Chipset For

      Protocol-Transparent Metro Area Network Solutions

   Consumer Groups Rallying To Derail Tauzin-Dingell

    WAVE Comments

 

0153.2 Story of the Issue

    COMDEX 2001

    WAVE Comments

 

0153.3   3D

    Adobe Systems Announces Agreement with Virtools for an

      Adobe Atmosphere Player Plugin

    Kaydara Intros Character Animation Features with FiLMBOX

      3.2

    MindAvenue Releases AXELcore 1.5 and AXELedge 1.5

 

0153.4 Wireless

    SkyPilot Network Receives $24.4 Million in Venture

      Financing

    Prime Companies Agreement With Virginia Tech Foundation

      for LMDS Services in Roanoke, Virginia

    Tutorial: http://www.wave-report.com/tutorials/LMDS.htm

 

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0153.1 Hot Topics

 

***Caligari Announces fxPak

(December 12)

 

Caligari Corporation, a provider of 3D multimedia authoring technologies, has announced the availability of fxPak, a collection of seven third-party special effects plug-ins and programs for Caligari trueSpace5. With fxPak, trueSpace users can create smoke, fire, water, haze, particle effects, complex shader effects, and other special effects.

 

fxPak includes the following plug-ins:

 

 PyroCluster - PyroCluster is a volume tracer plug-in for creating photo-realistic smoke, fire, haze, cloud effects, and fly-through animations. Users can create volumetric renderings and animations based on 3D VoXel technology. Any trueSpace compatible particle system or PyroCluster's particle system can control these effects.

 

 ShaderMagic - Provides a visual interface to the trueSpace shader API, and requires no coding or scripting. Users simply select the components, connect outputs, and assign system variables to the trueSpace properties they want to connect to ShaderMagic properties. Shaders can be adjusted and users receive instant feedback via ShaderMagic's internal editor preview and the trueSpace5 material preview.

 

 PrimalParticlesFX - A post-processing tool for constructing, animating, and rendering 3D particle systems, PPFX renders particles into trueSpace images and AVIs while taking into account the 3D objects in the scene. A range of visual effects is supported. Since no trueSpace geometry is created, PPFX can utilize hundreds of particles - even with particle-interactive objects, such as attractors, deflectors, and fans. Many PPFX functions can be viewed in a real-time wireframe preview mode for intuitive control. PPFX also contains an animation system with dozens of parameters that are key-framed over the life of particles and animations.

 

 u/v cow - An UV mapping editor for trueSpace, which features modes to work with separate UV coordinates and/or with groups of UV faces. For greater precision the textures can be displayed underneath the edited mesh. u/v cow is integrated into trueSpace and allows users to simultaneously use all the trueSpace built-in mapping functions.

 

 Shady - A set of 16 custom trueSpace shaders, including vertex and wireframe shaders that follow the real geometry of painted objects. Perlin and cellular functions offer multiple tweaking options for a range of results. Visually manipulated color gradients can contain up to 10 different colors, and shaders can change color based on various angle and distance criteria. Displacement shaders help users create wrappable sine waves, layered looks, and smoothness variations. Shady also supports loopable animations and different mapping spaces.

 

 trueParticles - This geometry-based particle system brings particle special effects to trueSpace5. Users can create dynamic, animated special effects, such as flowing water or dancing flames, exploding objects, dust, fog, rain, snow, smoke, laser beams and force fields. trueParticles provides multiple emitter modes, particle emission from any object, particle types including metaparticles, any instanced object, and even lights. Controls include rate and orientation of particle spin, lateral "bubble" motion, Wind and Gravity Helpers, Blast and Path Follow, and Bounce Helper. Preset layouts help users get started, and they can save their own custom settings. trueParticles is also compatible with Cebas PyroCluster.

 

 Ripple Rain 2.5 - While most rain generators require a particle system that needs to be recalculated with each use, Ripple Rain renders only once. Version 2.5 has speed improvements, support for "splatters" and other effects. Ripple Rain also exports native ready-to-render trueSpace objects that are textured with animated rainfall aligned to water ripple emissions. Users simply load an object to add rain to animation. Ripple Rain 2.5 can be used for weapons FX, energy shields and shockwaves as well.

 

Regularly priced at $199, fxPak is available for a limited-time introductory offer of $99 to trueSpace5 users.

 

http://www.caligari.com

 

***Micrel Introduces AnyRate 28Mbps to 2.7Gbps Chipset For Protocol-Transparent Metro Area Network Solutions

(December 12)

 

Micrel Semiconductor has introduced the 2.7Gbps AnyRate chipset family consisting of the SY87721L Clock and Data Recovery (CDR), SY87724L MUX/DEMUX, and the SY87729L AnyClock Fractional N Synthesizer, operating at any rate and any protocol from 28 Mbps to 2.7Gbps. Micrel Semiconductor, maker of the SY87721L, SY87724L and SY87729L designs and manufactures integrated circuits for the analog, power management and high-speed communications markets.

 

The AnyRate SY87721L CDR is capable of recovering data from serial streams running from 28Mbps up to 2.7Gbps, which is SONET OC-48 with Forward Error Correction (FEC) data rates. The SY87724L is a programmable data multiplexer and de-multiplexer to 4, 5, 8, or 10 bits at rates up to 2.7Gbps.

 

SY87729L AnyClock is a high performance Fractional N Synthesizer. It generates any frequency from 10MHz to 365MHz within 400ppm from a single 27MHz reference source and exceeds SONET jitter generation specification. SY87729L enables the SY87721L CDR to lock to any possible frequency in its range. The AnyRate chipset can handle all of the commonly used communications speeds and protocols including OC-3/STM-1, OC-12/STM-4, OC-48/STM-16 with or without FEC, Fast Ethernet, Gigabit Ethernet, FDDI, ESCON, FEC, Fibre Channel, 2x Fibre Channel, as well as digital video rates outlined in SMPTE 259 and 292. It also supports proprietary rates that have emerged in the telecom world to enhance system performance and reliability.

 

The AnyRate chipset can be used for transponders and section repeaters, multiplexers (add-drop and access), SONET/SDH based transmission systems, Terabit routers and broadband crossconnects, and fiber optic test equipment for Metro Area applications.

 

The SY87721L is packaged in a 64-pin TQFP, SY87724L in an 80-pin LQFP and SY87729L in a 32-pin TQFP. Samples of the three devices are available now, and production quantities are stock to 8 weeks ARO. The SY87721L, SY87724L and SY87729L are priced at $48.00, $66.00 and $38.40 respectively, in 1,000-piece quantities.

 

http://www.micrel.com

 

***Consumer Groups Rallying To Derail Tauzin-Dingell

(December 12)

 

House Majority Leader Dick Armey, R-Texas, has announced that a Friday vote is tentatively scheduled on the controversial Tauzin-Dingell broadband deregulation bill. H.R. 1542, sponsored by House Energy and Commerce Committee Chairman W.J. "Billy" Tauzin, R-La., and ranking Democrat John Dingell of Michigan, removes many of the regulatory obstacles facing incumbent local telecom companies - mainly the Baby Bells - from offering high-speed Internet access outside their historical local footprints. This prospect has sparked a flurry of action by pro-consumer organizations to defeat the bill.

 

Among the groups that have spoken out is The National Association of State Utility Consumer Advocates (NASUCA), which recently issued a letter claiming that Tauzin-Dingell would result in rate hikes that would hurt consumers. The Michigan Public Utilities Commission has also weighed in, saying that the bill would reduce the incentives for the regional Bell operating companies to rollout broadband service.

 

Other groups that have attacked Tauzin-Dingell include the Citizens Against Government Waste, the National Association of Regulatory Utility Commissions (NARUC) and an additional 30 state utility commissions.

 

In response to the recent developments, the Voices for Choices coalition released a statement claiming that Tauzin-Dingell pits consumers vs. the Bell companies and predicting that if lawmakers pass the bill, they will allow the Bell companies to extend their monopoly in the local telephone market and therefore be restrict free competition.

 

For more information on the Tauzin-Dingell bill, go to:

 

http://www.wave-report.com/other-html-files/TauzinDingell.htm

 

or http://www.congress.gov

 

***WAVE Comments

 

Tauzin-Dingell is the result of what campaign donations by the ILECs will get. The Telecommunications Act of 1996 is a gross failure and this bill is a validation of monopoly power and has nothing to do with making better law. Tauzin-Dingell rolls back the clock of what is in the best interest of the public. Certainly the Congress can do better than pass this junk legislation.

 

0153.2 Story of the Issue

 

***COMDEX 2001

(November 12-16)

by John Latta

 

Keynote - Sony President Kunitake Ando

 

The major announcement at the keynote by Sony President Kunitake Ando was the agreement with AOL to jointly develop equipment for online experiences. Specifically:

 

Sony will develop for AOL a home gateway with the following attributes:

  Gateway will enable new forms of AOL entertainment;

  Support multiple PCs;

  Support other devices in the home (assumed Sony CE and future AOL CE (Consumer Electronics)); and

  Access stored media in the home (subject to DRM (Digital Rights Management)).

 

Sony and AOL will jointly develop a browser with the following attributes;

  Work on networked CE devices;

  Focus on performance and

  Resell the technology to other companies.

 

Sony and AOL will explore how AOL can provide Internet (broadband) access to Sony's networked CE devices.

 

Ando-san implied, during the news conference, that we can expect more from this announcement. One area he hinted at could encompass the media properties held by AOL TW.

 

In addition, Sony also made a number of other statements. For example, Sony will integrate the Internet in virtually all of its CE in the future and the basis will be IPv6;

 

Note that this is consistent with Panasonic's intent based on CEATEC;

 

CISCO also stated the same during its keynote - see below;

 

With this thrust it only makes sense that the browser discussed above will be embedded in these devices;

 

Sony will create the networked home environment using 802.11a;

 

We specifically asked Kunitake Ando during the press conference and he strongly confirmed this;

 

There was an access device on the stage for 802.11a and Ando-san showed its operation with the 2nd generation Air Board.

 

Bluetooth was largely taken for granted by Sony. It showed up in devices and on the presentation charts. This is consistent with what we saw at CEATEC. One must assume for low bandwidth applications including hand held controls and small devices communications will be via Bluetooth. For broadband and content between home CE it will be via 802.11a;

 

Sony announced the Ubiquitous Value Network;

  Ando-san used, as a parallel, to describe this, during his news conference, Ubiquitous Computing but now applied to CE;

  This context provides a good way to visualize the scope of Sony's thinking;

  The obvious parallel being with CE now at home, at work and mobile;

  The key thread to this network being broadband delivery to the home and between devices, e.g. 802.11a;

  The Ubiquitous Value Network was carefully distanced from the PC where the PC is at the office and this network is for the Home with CE devices;

 

Sony announced its new interface technology code named Feel;

  This is the user expression of the Ubiquitous Value Network;

  Some of the demos were striking in simplicity;

 

Sony showed a home content storage device, it looked like a piece of living room furniture, which:

  Was claimed to be "very affordably priced" and

  Stores 1TB.

 

Sony showed the Networked Handcam for the US market;

  This is the same impressive product we highlighted in our CEATEC coverage;

 

Sony showed how its Playstation 2 could be used to handle HDTV;

  However, during the press conference Ando-san stated he was not sure if and how this would be brought to market;

 

Sony showed networked game play on a PS2 done over broadband;

 

Sony also showed how the wristband technology, apparently using Bluetooth, could be used as an universal communicator with devices;

  This is the same device we highlighted in our CEATEC coverage;

  This device was used to illustrate the UI technology Feel;

 

Sony for the first time showed a wrist device which combines many functions including a camera, display, and wireless;

 

Sony showed the first phone from the partnership with Ericsson;

 

Sony announced a new relationship with Nokia;

 

Keynote - Cisco - John Chambers, CEO

 

We got a glimpse of how Cisco has morphed in the new economic environment at NGN 2001. At COMDEX we got an earful. For 55 minutes John Chambers went non-stop without notes and at the same time he ran the visual presentation. He walked among the audience for much of the delivery. It was riveting.

 

  The future is about speed to market and profits;

  We have barely begun to leverage the Internet as an enabler of market creation;

  Productivity acceleration in both companies and countries is essential to long-term growth;

  Lambasted the US for lacking a National broadband policy;

  Education is the cornerstone of improving productivity and making countries grow; and

  IPv6 is critical to impede in virtually all electronic products.

 

In one of the most compelling presentations at COMDEX he showed a fully connected automobile. It could:

 

  Locate and retrieve mobile information by location from shops near the car as it was moving;

  Alert the driver of car maintenance issues in real time;

  Locate shops to fix the car the next day;

  Do pricing quotes for the repair in real time;

  Schedule the maintenance the next day; and

  Remotely manage, access and control the car from multiple devices including a PDA.

 

On the Show Floor

 

Samsung - Wearable Keyboard

 

Showing both creative design and technology Samsung had multiple demonstrations of Scurry. Based on MEMS (Micro-Electro-Mechanical Systems) technology for both accelerometers and gyros this is a wearable keyboard. The basic unit fits on the wrist and there are 3 units, which fit around the fingers. The user interface enables the selection of characters from the alphabet on the screen from finger movement. The user can choose multiple methods of input. So far the input is only for one hand but two hand versions are coming. Also in the booth was a very slick design 2nd generation version. What was striking was price $30 with availability in Korea in 2002 (early?) and the US shortly thereafter. Impressive.

 

Sony

 

They had on demonstration the 802.11a access port. There was no Air Board in the booth. We expect to see this at CES. The Network IP Handcam will be on sale in the US in January. Also shown, under glass, was the wrist communicator shown in the keynote.

 

Samsung - 40" LCD TFT Display

 

As a technology demonstration Samsung had one of the largest LCD displays we have seen - 40". The color and video quality was outstanding. Samsung would not state a time for product availability.

 

Rainbow Displays

 

This is a company that takes a different approach to large panel displays. They combine two low cost LCDs into one larger display panel - the size of 37.5" display. It is intended to complete with plasma displays, at least initially. The advantage is that Rainbow can use low cost LCD panels and replace plasma displays. We were very impressed with the quality - one could just not see the seam. However, the price is $10,000 for the panel. They expect to market in vertical markets such as point of sale and trade show displays. However, at $10,000 the price point is only slightly lower than a plasma. The resolution is not adequate for a computer monitor. Very good engineering but they are in a race with LCD panels such as those shown by Samsung.

 

PaceBlade

 

Showing the PaceBlade system which combines a tablet PC, a Notebook and a LCD PC this is a display panel with detached keyboard. The first units will be in production in December, potentially one year in advance of the Tablet PC software from Microsoft. We continue to be impressed with the ID and integration of the unit.

 

National Semiconductor - Geode Origami

 

This is cute. Basically a mobile communicator or a PDA that does just about everything. The industrial design is such that the unit can be folded and contorted into multiple form factors including a buried micro-keyboard. This unit includes:

 

Digital camera;

Digital camcorder;

Video conferencing terminal;

Internet access device;

e-mail terminal;

MP-3 Player; and

Smart Phone.

 

In spite of all of this we are still baffled by the National Semiconductor business model. Geode is basically an X86 microprocessor left over from the fire sale of this technology to Via. National continues to believe in the PDA, Information Appliance market and to jump start it they create reference designs. Yet, it is not clear that this has gotten them any traction in the market. We certainly do not see the reference designs surfacing as products with any volume.

 

NextLink. To - Bluetooth Headset

 

NextLink. To has an innovative Bluetooth based headset. This company has at its core hearing aids and is located in Denmark. The headset, is tiny and fits into the ear. They claim, using the CSR chip, that the production unit will get 6 - 8 hours of use. Today the sample prices are $500. They forecast that in 2002 that wireless Bluetooth headsets for cell phones will be going for $100, but cautioned that their headset would not be priced so low when it begins initial production. The headset also works very effectively as a microphone. Using bone conduction the headset set can pickup the spoke word and retransmit this to the phone. We saw a very effective demonstration.

 

Maui - Hands Free Mouse

 

Addressing the market for individuals with restricted mobility Maui was showing a pointing device that used head tracking. With IR technology and a head worn reflector and PC based transmitter it is possible to control the PC with just head movements. There is a version for game play also. Price is $699 with availability this month.

 

Atheros

 

Atheros has been shipping product since September. As far as we know, and booth discussions supported this, this is the only company supplying chips (2 chip set) in volume for 802.11a. In the booth they confirmed the following customers:

 

Sony;

Panasonic (CEATEC observations);

TDK;

Intel;

Netgear and

Proxim.

 

It was also stated that more customer announcements would be forthcoming shortly.

 

***WAVE Comments

 

Wireless Market Segmentation

 

A market segmentation is happening rapidly:

  Home - 802.11a - support for video and multiple video streams;

  Office and Enterprise - 802.11b – data

 

In the near term, each solution in the home market are likely to be independent implementations. This very similar to the A/V control protocols which run on 1394. For example, expect that Sony and others will add their own proprietary control to avoid conflicts between the data streams. Sony's 1TB storage appliance takes the form of storage but it can also hold DVDs and CD Audio. Thus Sony must address how to manage all the data flow in a busy home wireless network. Will they care about 802.11g for QoS? - only if it meets their needs.

 

However, we do not believe this segmentation, by home and office, will be long term. That is, as prices decline, and hopefully competition ensues on these RF chip sets, there will be dual mode implementations - 802.11a + 802.11b and even triple mode adding Bluetooth. This makes a lot of sense given the ability to control interference and data flow at the chip level. Further, there is no reason that with sufficient processing power that the baseband processing could be combined for all three into a single baseband chip.

 

The most important point now, is to get into the market and not let a preconceived notion of the "right" technology to use hold back doing anything. We expect that this will be a fluid market for at least 24 months.

 

Is this the end of COMDEX as we know it?

 

Three years ago we said this show had reached crazy unsupportable proportions. No computer show could last that was this big, awkward and hard to function in. It was all true and now it is ending more rapidly than anyone predicted. This was the year that COMDEX imploded - collapsed of its own mass, a pain to just attend and a set of surrounding events, which spells death to the event. COMDEX killed the NCC shows by ACM and COMDEX has killed itself. Why are we so down on COMDEX?

 

    It is shrinking in size. The Sands convention center was built by the original management of COMDEX to handle the growth of the show. This year there was nothing at the Sands, the show had shrunk that much. There were many areas of the show floor just vacant and the isles were very wide. All the signs that exhibitors had walked away in droves.

 

    The foreign exhibitors had moved into the main halls. There is a Korean, Hong Kong and Taiwan exhibitions, with many companies, that, in the past, were in outlying halls or in the Sands. One was left wondering where are the mainstream companies. Intel was not on the floor. Dell was not here. HP had a booth and it was not clear what the message was. The MS booth was smaller than last year.

 

    This show is seen by many foreign companies, especially small ones, as an entry point to the US market. The heavy foreign participation this year is a testament to this. However, this will not sustain the show.

 

    The quality of the attendees has dropped significantly. This was originally a show for the distribution channel and then morphed to the IT buyer and now who knows what. Joe and Jane public were all over the floors. It was like Computex on Saturday - public day. In conversations with one exhibitor he said that the only day with quality attendees was on Monday and they were not to be found after that. Tuesday began with the "tire kickers."

 

The show has tried but not been able to adapt to the changes in the market. As the market shifted to Information Appliances COMDEX tried but the market was not large enough to sustain this thrust. The Internet was a hot area but this has faded. Thus, the PC as the center of the industry is not sufficient to sustain this show and attempts to "move on" have not had staying power.

 

    The economy has created an environment where a costly trade show exhibit must be justified to a level not experienced before. COMDEX is not worth it for many exhibitors. With no buyers and no exhibitors what is the trade show?

 

    The show guide addendum said a lot. There were pages of last minute booth shifts which we read as booth shuffling to better cover the floor. The guide did not, as is normal, have a list of cancellations. We expect, by the number of vacant booths, that there were many.

 

    Security here creates a barrier to participation. We saw a number of individuals just walk away at the security barriers. As much as the Key3Media management has touted in its statements – “   we are back to normal,” the show attendees would not agree. One of the most telling episodes was the long line for entry into the Bill Gate's keynote for the media. All the press had to go through the metal detectors and bag search. The US press took this in stride however, the Japanese press took no end of pictures. Key3Media was sending a message, unbeknownst to them, do not come here.

 

    Security implementation reminds me of Mayberry RFD. Barney Fife runs the security operations here. It seems that every company with any claim to security experience was here. There are K-9 patrols, body searches and bag inspections. The rules are fluid and change on a case-by-case basis. After spending 1 hour in line on Sunday to get a pre-registration Media badge (which was mailed to me) "scanned" I went into the pressroom for access to the Internet. Going only 25' from the scanning and ID check process I was physically patted down. This was the only time this happened and the rules were different after that. At the entrance to the Cisco keynote, a dog walked past a group in front of a metal detector and once done everyone piled past the detector and into the auditorium no matter how much the metal detector went off. I could only assume a dog is better than a metal detector? One barks and the other beeps. At least they are different.

 

    Jerking the media around. For nearly two hours the media and analysts were hijacked by Key3Media prior to the Bill Gates keynote. We were told that one must attend a presentation prior to getting tickets to the keynote. The implication was this related to security and was a requirement to get in. It turned out to be a panel discussion by industry "luminaries" such as Esther Dyson and Tim Bajarin. The feedback I got from some of the press was - wait and see what I am going to write about on this. Once the press finally got into the event they were told that tickets for the keynote would not be passed out until the end of the panel. Groans.

 

http://www.key3media.com/comdex/

 

0153.3   3D

 

***Adobe Systems Announces Agreement with Virtools for an Adobe Atmosphere Player Plugin

(December 10)

 

Adobe Systems and Virtools have announced an agreement to integrate the Virtools Web Player as a plugin component for the Adobe Atmosphere platform. Adobe Atmosphere is a system for the creation and use of interconnected and populated 3D immersive environments. The technology currently includes Atmosphere Builder, a world authoring tool, Atmosphere Player, a web browser plugin, and the Atmosphere Community Server which enables real-time interaction with other users in a shared 3D environment.

 

Atmosphere environments are fully distributed using a web-based model, and feature rendering, real-time performance, and subtle radiosity lighting. Animation and interaction are provided through a standard JavaScript engine, and object rendering is provided through use of the Viewpoint object format.

 

Adobe is developing a plugin architecture for the Atmosphere Player that will allow interactive content developed in a variety of systems and authoring environments to become full-featured members of the Atmosphere environment. Characters, animations, behaviors, and objects “owned” by a plugin will display and interact with other such objects in the environment and the Atmosphere “world” in which they are staged.

 

The first such plugin under development is the Virtools Web Player, which will allow behaviorally animated interactive 3D characters and objects authored with standard Virtools solutions to be viewed and interacted with in Adobe Atmosphere. The Virtools Web Player component will download and self-install in the Atmosphere Player on demand. In addition, Virtools authoring tools will import the Adobe Atmosphere world format in order to “set the stage” for its behavioral simulations.

 

http://www.adobe.com/products/atmosphere

http://www.virtools.com

 

***Kaydara Intros Character Animation Features with FiLMBOX 3.2

(December 11)

 

Kaydara has announced the release of FiLMBOX 3.2, the next evolution of the company's real-time 3D character animation solution. With an enhanced user interface and workflow, FiLMBOX 3.2 introduces a host of features offering 3D artists a solution for both keyframe and motion-capture-based character animation for game, film, TV, and Web productions.

 

FiLMBOX 3.2 includes a variety of character animation and workflow enhancements including:

·Facial Animation: facial mapping and animation tools simplify the process of extracting motion-capture data, facial keyframing, and phoneme recognition

·Global Timeline: visual keyframes allow users to edit the timing of any animation

·Enhanced Tools:  better control within the character animation tool using control sets for individual body parts, improved interface on the motion-blending tools, and an optimized Macromedia Flash renderer

 

FiLMBOX 3.2 is available for a base price of US$5,000, and supports Microsoft Windows 2000/XP, Apple OS X, sgi IRIX, and RedHat Linux operating systems.

 

http://www.kaydara.com

 

***MindAvenue Releases AXELcore 1.5 and AXELedge 1.5

(December 6)

 

MindAvenue, a provider of interactive technologies for the Web, has announced the launch of AXELcore 1.5 and AXELedge1.5, new versions of the company's software for professionals working in design, entertainment, education, 3D visualization, and Web development. AXELcore 1.5 and AXELedge 1.5 offer an authoring solution for high impact, programming-free, and interactive 3D Web content creation. MindAvenue has also launched both products for Mac OS X and Mac OS 9.

 

The evolution of AXEL into two distinct editions offers professionals the flexibility to choose the product that best suits their needs. AXELcore 1.5 is designed as an entry-level 3D solution for professionals working in design and 2D animation, while AXELedge 1.5 delivers a set of tools with advanced functionalities for artists experienced in 3D content creation. Both include modeling, animation, interaction, previewing and publishing features designed to offer artists a solution for publishing interactive animated content to the Web.

 

Features of AXELcore 1.5 and AXELedge 1.5 include:

 

-Movie Textures: Supporting Apple QuickTime, both editions enable users to import video and apply as textures to 3D content for more customized and vivid texture applications.

 

-Cartoon and Custom Wireframe Rendering Styles: Cartoon rendering enables designers to imbue 3D images with primary colors. Custom wireframes provide a mesh-like wireframe of objects.

-User Interface: An intuitive menu system and more familiar naming conventions allow artists to use more of their screens and accomplish more of their creative goals.

-Import Formats: Importing EPS gives designers the flexibility to work with more material created in other programs. Through the M